The content pipeline is very easy to use and so this is not a difficult thing to do, but still it did trip me up a little
I was trying to added sound an didn’t think the format was supported. I thought I had to use a .fx format but in fact the just simply wasn’t the case.
Open the Content manager, write click and add existing item:
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Once it is added, make sure to change the processor to sound effect, not song. I kept getting an error that it was of the wrong object type when importing in my code.
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Then its simply a case of calling the Content.Load:
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Essentially make sure that the